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Well, if you are interested in me, who am I, where am I coming from, what do I do now and why, here you go...

I am 33 years old now and working as an economist. If I have time in this running world, I sit down to my plus 4 and code. I am a plus/4 fanatic. The wallpaper you see behind this page is my symbol on plus4 as a programmer of the divine GOTU team. But how did it start?

I got my Commodore Plus/4 in 1986, in the 4th year of elementaray school. After a long period of lamennes I grew up to the idea to write a game! I loved adventure games very much, so I decided to write one. In 1990 I released X-bázis (X-base), my first game on plusi. It was quite lame(the English version will be on the Megadisk II.) but I loved it. Soon I finished my second adventure called Mítoszok Gyémántja (Mystic Crystal).In that time I did not have any far contacts, but I had luck, because I knew SF(Science Fiction) who converted many cool games from c64, so I published an adverisement in the hungarian magazine Commodore World in order to gain contacts. I offered the new convertations of SF...Soon I had more than 50 contacts, I got 3-4 letters daily. In the beginning of 1991 I released my third adventure game Titkosügynök (Secret Agent), and continued my swapping via post. I had a cool contact in Eger called Alex of Lod. He invited my to his party to Eger. This was my first party, and I met Kiki of Gotu there, who became my master later. The Party in Eger demo was coded on that party, I love it very much. In the meantime I released Térvihar (Parastorm), my fourth adventure. The plusi scene began to know me as the adventure maker guy... Still in that summer I invited Alex, Kiki of Gotu and Freddy of Gotu to my place to party. We finished the Party in Eger demo there, and I JOINED GOTU. This was the turnpoint, because Kiki started to teach me coding in assembly. But I made one more adventure, Mélyur (Deepspace) in 1992. Still in 1991 Gotu released the Gotu Megademo I. I made 3 parts to this demo. There were other plus4-ers in my hometown, namely Impy, Action and Harry. I started to teach them to code, and soon they formed UTG group with a 64-er guy, Cliff. They released several proggies, than the group broke, Action and Harry (they are brothers) came to the Gotu. In winter I went to the Compy Xmas to Budapest. It was a great party. I met a lot of famous plus4-ers. In spring of 1992 I went to the "...And justice for all" party to Debrecen. The host was Radula of Scn. I made a lot of parts to this demo, and actually I gave this name to the partydemo. I started to code Headbanger demo when I went home. This was my first own demo. In the summer I organized a party at my place, we released Mental Hangover. In two weeks I started to code my first assembly game called Nintendo Worx. At the end of the year I went to the Compy xmas'92. I met Nukeman, who took the role to spread my new game Robomutant in Germany. I released it in early 1993. Soon we released Imagine UTG as a tribute to the ex-crew. In the summer we went to Global Pardey I. The plus4 life began to die quickly in that time... In early 1994 I released my first logical game Beamphobia. In the summer we went to Global Pardey II. It was a really coool party. Then I started to code a new logical game called Chtulu. This is on the Gotu Megadisk I. But first... Compy X-mas 1994... It was very lame... There were only a few plus4ers... I decided to release Gotu Megadisk there, because I felt Gotu must do something for the scene... So I came home and started to work on the proggies that you can find on the Megadisk. I also persuaded Paul to convert games. In the first quarter of 1995 we released the Megadisk. Then I started my studies on the University in Debrecen. The Gotu counts 5 members now... Paul, Action, Harry, Crown and me. Crown joined just in time to participate in the GOTU Megadisk II. project After releasing the megadisk, things slowed down a bit... in years, we only had one release, one Laser Squard level tuned by Paul. But now, the scene is getting alive again...

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